Call of Duty: Advanced Warfare

These are the various assets I was tasked with on Call of Duty: Advanced Warfare. They range from first person weapons to world props and vehicles.

First person Bulldog shotgun.

First person Bulldog shotgun.

Low Poly Bake + Wireframe

Low Poly Bake + Wireframe

First person sentry scorestreak minigun.

First person sentry scorestreak minigun.

First person sentry scorestreak directed energy variant.

First person sentry scorestreak directed energy variant.

First person sentry scorestreak rocket launcher variant.

First person sentry scorestreak rocket launcher variant.

Multiplayer Remote Sentry scorestreak with weapon and tripod housing.

Multiplayer Remote Sentry scorestreak with weapon and tripod housing.

High Poly

High Poly

Low Poly Bake + Wireframe

Low Poly Bake + Wireframe

Low Poly Bake + Wireframe

Low Poly Bake + Wireframe

Low Poly Bake + Wireframe

Low Poly Bake + Wireframe

Tactical Insertion Equipment, first person player equipment.

Tactical Insertion Equipment, first person player equipment.

High Poly

High Poly

Low Poly Bake + Wireframe

Low Poly Bake + Wireframe

Resonator Device, first person player equipment.

Resonator Device, first person player equipment.

Variable Grenade Equipment

Variable Grenade Equipment

Multi staged drone used in the single player mission "Crash"

Multi staged drone used in the single player mission "Crash"

Environment Prop

Environment Prop