These are the various assets I was tasked with on Call of Duty: Advanced Warfare. They range from first person weapons to world props and vehicles.
First person Bulldog shotgun.
Low Poly Bake + Wireframe
First person sentry scorestreak minigun.
First person sentry scorestreak directed energy variant.
First person sentry scorestreak rocket launcher variant.
Multiplayer Remote Sentry scorestreak with weapon and tripod housing.
High Poly
Tactical Insertion Equipment, first person player equipment.
Resonator Device, first person player equipment.
Variable Grenade Equipment
Multi staged drone used in the single player mission "Crash"
Environment Prop